#version 3.0 global_settings { assumed_gamma 1 ambient_light rgb<1,1,1> } camera { location <-41.8*sin(2*pi*clock), 0,-41.8*cos(2*pi*clock)> look_at <0, 0, 0> angle 10.0 } background {color rgb <1,1,1>} // ******* L I G H T S ******* light_source { // Area_Lichtpunkt 1 <-60,100,-75> color rgb<1,1,1> area_light <-20,0,0>, <0,-20,0>, 3, 3 adaptive 1 jitter } light_source { // Area_Lichtpunkt 2 <60,100,-10> color rgb<1,1,1> area_light <0,-20,0>, <0,0,-20>, 3, 3 adaptive 1 jitter } // ******** TEXTURES ******* #declare Kugel = texture { finish { diffuse 0.8 ambient 0.2 phong 0.6 phong_size 100 }} #declare Edges = texture { //Gold pigment { color rgb<0.850, 0.850, 0.100> } finish { diffuse 0.7 ambient 0.2 phong 0.75 phong_size 80 reflection 0.25 roughness 0.05 brilliance 6 metallic }} #declare Bond = texture { //Chrom pigment { color rgb<0.659, 0.659, 0.659> } finish { diffuse 0.7 ambient 0.3 reflection 0.5 specular 0.8 roughness 0.1 brilliance 8.0 metallic }} union { //C sphere { <-1.16,0.67,0.00>, 0.38 } sphere { <-1.16,-0.67,0.00>, 0.38 } sphere { <0.00,-1.34,0.00>, 0.38 } sphere { <1.16,-0.67,0.00>, 0.38 } sphere { <1.16,0.67,0.00>, 0.38 } sphere { <0.00,1.34,0.00>, 0.38 } texture {Kugel pigment {color rgb <0.00,0.00,0.00>} }} union { //Cl sphere { <-2.65,-1.53,0.00>, 0.50 } sphere { <2.65,1.53,0.00>, 0.50 } texture {Kugel pigment {color rgb <0.00,0.50,0.00>} }} union { //H sphere { <-2.11,1.22,0.00>, 0.16 } sphere { <0.00,-2.44,0.00>, 0.16 } sphere { <2.11,-1.22,0.00>, 0.16 } sphere { <0.00,2.44,0.00>, 0.16 } texture {Kugel pigment {color rgb <0.50,0.50,0.50>} }} union { // cylinder { <-1.16,0.67,0.00>,<-1.16,-0.67,0.00>,0.05} cylinder { <-1.16,0.67,0.00>,<0.00,1.34,0.00>,0.05} cylinder { <-1.16,0.67,0.00>,<-2.11,1.22,0.00>,0.05} cylinder { <-1.16,-0.67,0.00>,<0.00,-1.34,0.00>,0.05} cylinder { <-1.16,-0.67,0.00>,<-2.65,-1.53,0.00>,0.05} cylinder { <0.00,-1.34,0.00>,<1.16,-0.67,0.00>,0.05} cylinder { <0.00,-1.34,0.00>,<0.00,-2.44,0.00>,0.05} cylinder { <1.16,-0.67,0.00>,<1.16,0.67,0.00>,0.05} cylinder { <1.16,-0.67,0.00>,<2.11,-1.22,0.00>,0.05} cylinder { <1.16,0.67,0.00>,<0.00,1.34,0.00>,0.05} cylinder { <1.16,0.67,0.00>,<2.65,1.53,0.00>,0.05} cylinder { <0.00,1.34,0.00>,<0.00,2.44,0.00>,0.05} texture { Bond pigment {color rgb <0.00,0.00,0.00>} }} sky_sphere { pigment {color rgb <0.10,0.10,1.00>}//Sky for 1 //pigment {color rgb <0.40,0.40,1.00>}//Sky for 3 pigment {//Cloud bozo turbulence 0.6 octaves 6.0 omega 0.7 lambda 2.0 color_map { [0.0 color rgb <0.85, 0.85, 0.85>] [0.1 color rgb <0.75, 0.75, 0.75>] [0.5 color rgbt <1, 1, 1, 1>] } scale 0.4 } rotate -135*x } // End of File