#version 3.0 global_settings { assumed_gamma 1 ambient_light rgb<1,1,1> } camera { location <-73.4*sin(2*pi*clock), 0,-73.4*cos(2*pi*clock)> look_at <0, 0, 0> angle 10.0 } background {color rgb <1,1,1>} // ******* L I G H T S ******* light_source { // Area_Lichtpunkt 1 <-60,100,-75> color rgb<1,1,1> area_light <-20,0,0>, <0,-20,0>, 3, 3 adaptive 1 jitter } light_source { // Area_Lichtpunkt 2 <60,100,-10> color rgb<1,1,1> area_light <0,-20,0>, <0,0,-20>, 3, 3 adaptive 1 jitter } // ******** TEXTURES ******* #declare Kugel = texture { finish { diffuse 0.8 ambient 0.2 phong 0.6 phong_size 100 }} #declare Edges = texture { //Gold pigment { color rgb<0.850, 0.850, 0.100> } finish { diffuse 0.7 ambient 0.2 phong 0.75 phong_size 80 reflection 0.25 roughness 0.05 brilliance 6 metallic }} #declare Bond = texture { //Chrom pigment { color rgb<0.659, 0.659, 0.659> } finish { diffuse 0.7 ambient 0.3 reflection 0.5 specular 0.8 roughness 0.1 brilliance 8.0 metallic }} union { //C sphere { <-1.17,-0.42,0.42>, 0.38 } sphere { <1.18,0.63,0.19>, 0.38 } sphere { <0.82,1.81,-0.50>, 0.38 } sphere { <-0.52,1.94,-1.19>, 0.38 } sphere { <-1.59,2.03,-0.15>, 0.38 } sphere { <-1.87,0.90,0.63>, 0.38 } sphere { <-2.27,3.23,0.06>, 0.38 } sphere { <-3.26,3.33,1.03>, 0.38 } sphere { <-3.58,2.21,1.80>, 0.38 } sphere { <-2.89,1.01,1.59>, 0.38 } sphere { <3.36,1.49,0.44>, 0.38 } sphere { <3.05,2.69,-0.19>, 0.38 } sphere { <1.75,2.83,-0.68>, 0.38 } sphere { <-1.68,-1.36,-0.68>, 0.38 } sphere { <0.00,-2.87,0.22>, 0.38 } sphere { <0.95,-1.76,0.72>, 0.38 } sphere { <-1.38,-3.53,-1.65>, 0.38 } texture {Kugel pigment {color rgb <0.00,0.00,0.00>} }} union { //H sphere { <-1.39,-0.95,1.39>, 0.16 } sphere { <-0.68,1.06,-1.86>, 0.16 } sphere { <-0.55,2.82,-1.87>, 0.16 } sphere { <-2.02,4.12,-0.54>, 0.16 } sphere { <-3.80,4.28,1.19>, 0.16 } sphere { <-4.37,2.27,2.56>, 0.16 } sphere { <-3.18,0.14,2.20>, 0.16 } sphere { <4.37,1.30,0.82>, 0.16 } sphere { <3.81,3.48,-0.32>, 0.16 } sphere { <1.49,3.74,-1.24>, 0.16 } sphere { <-1.87,-0.79,-1.61>, 0.16 } sphere { <-2.67,-1.77,-0.35>, 0.16 } sphere { <0.61,-3.78,0.00>, 0.16 } sphere { <-0.73,-3.17,1.01>, 0.16 } sphere { <1.16,-1.88,1.81>, 0.16 } sphere { <1.90,-1.86,0.15>, 0.16 } sphere { <-1.92,-3.18,-2.56>, 0.16 } sphere { <-0.63,-4.28,-2.00>, 0.16 } sphere { <-2.10,-4.05,-0.99>, 0.16 } texture {Kugel pigment {color rgb <0.50,0.50,0.50>} }} union { //N sphere { <0.31,-0.44,0.46>, 0.38 } sphere { <2.47,0.50,0.61>, 0.38 } sphere { <-0.72,-2.43,-0.97>, 0.38 } texture {Kugel pigment {color rgb <0.00,0.00,1.00>} }} union { // cylinder { <-1.17,-0.42,0.42>,<-1.87,0.90,0.63>,0.05} cylinder { <-1.17,-0.42,0.42>,<-1.68,-1.36,-0.68>,0.05} cylinder { <-1.17,-0.42,0.42>,<-1.39,-0.95,1.39>,0.05} cylinder { <-1.17,-0.42,0.42>,<0.31,-0.44,0.46>,0.05} cylinder { <1.18,0.63,0.19>,<0.82,1.81,-0.50>,0.05} cylinder { <1.18,0.63,0.19>,<0.31,-0.44,0.46>,0.05} cylinder { <1.18,0.63,0.19>,<2.47,0.50,0.61>,0.05} cylinder { <0.82,1.81,-0.50>,<-0.52,1.94,-1.19>,0.05} cylinder { <0.82,1.81,-0.50>,<1.75,2.83,-0.68>,0.05} cylinder { <-0.52,1.94,-1.19>,<-1.59,2.03,-0.15>,0.05} cylinder { <-0.52,1.94,-1.19>,<-0.68,1.06,-1.86>,0.05} cylinder { <-0.52,1.94,-1.19>,<-0.55,2.82,-1.87>,0.05} cylinder { <-1.59,2.03,-0.15>,<-1.87,0.90,0.63>,0.05} cylinder { <-1.59,2.03,-0.15>,<-2.27,3.23,0.06>,0.05} cylinder { <-1.87,0.90,0.63>,<-2.89,1.01,1.59>,0.05} cylinder { <-2.27,3.23,0.06>,<-3.26,3.33,1.03>,0.05} cylinder { <-2.27,3.23,0.06>,<-2.02,4.12,-0.54>,0.05} cylinder { <-3.26,3.33,1.03>,<-3.58,2.21,1.80>,0.05} cylinder { <-3.26,3.33,1.03>,<-3.80,4.28,1.19>,0.05} cylinder { <-3.58,2.21,1.80>,<-2.89,1.01,1.59>,0.05} cylinder { <-3.58,2.21,1.80>,<-4.37,2.27,2.56>,0.05} cylinder { <-2.89,1.01,1.59>,<-3.18,0.14,2.20>,0.05} cylinder { <3.36,1.49,0.44>,<3.05,2.69,-0.19>,0.05} cylinder { <3.36,1.49,0.44>,<4.37,1.30,0.82>,0.05} cylinder { <3.36,1.49,0.44>,<2.47,0.50,0.61>,0.05} cylinder { <3.05,2.69,-0.19>,<1.75,2.83,-0.68>,0.05} cylinder { <3.05,2.69,-0.19>,<3.81,3.48,-0.32>,0.05} cylinder { <1.75,2.83,-0.68>,<1.49,3.74,-1.24>,0.05} cylinder { <-1.68,-1.36,-0.68>,<-1.87,-0.79,-1.61>,0.05} cylinder { <-1.68,-1.36,-0.68>,<-2.67,-1.77,-0.35>,0.05} cylinder { <-1.68,-1.36,-0.68>,<-0.72,-2.43,-0.97>,0.05} cylinder { <0.00,-2.87,0.22>,<0.95,-1.76,0.72>,0.05} cylinder { <0.00,-2.87,0.22>,<0.61,-3.78,0.00>,0.05} cylinder { <0.00,-2.87,0.22>,<-0.73,-3.17,1.01>,0.05} cylinder { <0.00,-2.87,0.22>,<-0.72,-2.43,-0.97>,0.05} cylinder { <0.95,-1.76,0.72>,<1.16,-1.88,1.81>,0.05} cylinder { <0.95,-1.76,0.72>,<1.90,-1.86,0.15>,0.05} cylinder { <0.95,-1.76,0.72>,<0.31,-0.44,0.46>,0.05} cylinder { <-1.38,-3.53,-1.65>,<-1.92,-3.18,-2.56>,0.05} cylinder { <-1.38,-3.53,-1.65>,<-0.63,-4.28,-2.00>,0.05} cylinder { <-1.38,-3.53,-1.65>,<-2.10,-4.05,-0.99>,0.05} cylinder { <-1.38,-3.53,-1.65>,<-0.72,-2.43,-0.97>,0.05} texture { Bond pigment {color rgb <0.00,0.00,0.00>} }} sky_sphere { pigment {color rgb <0.10,0.10,1.00>}//Sky for 1 //pigment {color rgb <0.40,0.40,1.00>}//Sky for 3 pigment {//Cloud bozo turbulence 0.6 octaves 6.0 omega 0.7 lambda 2.0 color_map { [0.0 color rgb <0.85, 0.85, 0.85>] [0.1 color rgb <0.75, 0.75, 0.75>] [0.5 color rgbt <1, 1, 1, 1>] } scale 0.4 } rotate -135*x } // End of File